Pevans

About Pevans

To Win Just Once magazine

Reviews and articles

Games from Pevans logo

Les Petites Bêtes Soyeuses

Swiggers games club

Postal games/play by mail
Close to Critical
Medstead & Four Marks

What's new

Contact Pevans

Close to Critical

This is the seventh postal (PBM/PBeM) game of Star Trader GMed by Mike Dommett and published by Pevans in my games magazine, To Win Just Once. This is the web version of the turn. Follow the link for an introduction to Star Trader.

Previous reports: Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Star Trader game 7 – Turn 9

Sections: Report, Press, Corporation Table, News, GM Notes, Star map (separate page), PDF map (92k)

    "Are you sure about this?"
The signal officer saluted with his other arm this time. "Yes, Commander. The instructions are clear."
His senior officer frowned. "I wish I was let into the secret."
    "How so?"
    "Factories in one system and Warehouses in another..."

There was no trading this Quarter at Gamma Leporis, though the Factory Production remained in operation. SAILCAT, to general surprise, transferred 2 of its Factories to others and used the slim proceeds as downpayments on 2 Isotope Factories at Sigma Draconis.

SAILCAT sold 14 Alloys at 9 HTs each on Epsilon Eridani, which gained it a Dealership. COSTA NOSTRA PIZZA failed to sell, bidding 12. MARATHON MANIACS sold 2 Isotopes for 7 HTs each. AVERY & SONS sold 12 Monopoles for 16 HTs apiece and gained a Contractorship, while THE 7 CORPORATION sold 5 on Contracts thanks to Avon (Crip). THE 7 CORPORATION went on to sell 10 Spice for 11 HTs each, leaving MARATHON MANIACS' bid of 13 to sell well and truly undercut.

Tau Ceti saw AVERY & SONS selling 7 Alloys for 7 HTs each and being made a Dealer, while SAILCAT sold 5 more on Contracts. AVERY & SONS weren't done: they bought 11 Isotopes for 4 HTs apiece and took a Contractorship, their third Market Position of the Quarter.

The boost to prices in Mu Herculis caused by the discovery of another viable moon around Gas Giant Planet 5 had caught most Corporations by surprise.  AVERY & SONS noticed this most, buying Monopoles on Contract. AVERY & SONS had sold 4 Isotopes for 7 HTs and THE 7 CORPORATION had sold a further one at the price of 8, both well below what they could have obtained. No doubt next Quarter ships will be pouring in.

THE 7 CORPORATION was buying Isotopes and Spice both at Sigma Draconis, on Contracts both times, and benefitting as prices dropped.

Finally, at Beta Hydri THE 7 Corporation could be found selling Monopoles on Contract from its Warehouse.

MARATHON MANIACS loaded Passengers for Tau Ceti.

COSTA NOSTRA PIZZA loaded Passengers for Gamma Leporis and Sigma Draconis and increased their Political Connections.

SAILCAT bought a Warehouse for Epsilon Eridani and an additional one for Tau Ceti - odd given that they had bought Factories at Sigma Draconis. No doubt someone knows what they are doing.

THE 7 CORPORATION bought a Warehouse at Epsilon Eridani and launched their new ship, Slave.

SWISS MERCENARY FLEET now have 4 ships in service and dispersed them round the Quadrant. They bought an additional Isotope Factory at Sigma Draconis.

AVERY & SONS bought Warehouses at Gamma Leporis and Tau Ceti and now have storage facilities in every major Quadrant system. Funds are creeping up now and the Federation Bankers seemed much less concerned.

Corporation Table

Corporation letter and name Connections Bus/Crim/Pol Init'v Bid Turn Order Cash Rep'n Player
A Marathon Maniacs 10 0 0 0 5th 276 30 Andrew Burgess
B Costa Nostra Pizza 5 5 1 0 2nd 58 27 Mark Cowper
C Sailcat 7 0 7 0 4th 887 40 Mike Dyer
D The 7 Corporation 7 4 5 0 6th 164 40 Paul Evans
E Swiss Mercenary Fleet 6 7 0 0 3rd 139 40 Martin Jennings
F Avery & Sons 8 8 1 5 1st 220 38 Prezemek Orwat
N under Initiative Bid means No move received, F indicates the Corp was floated

News

EV 6, new planet at MH system, took place this turn.

There were two new News chits this turn. The current chits (new ones in bold) are as follows.
Turn 10: C4
Turn 11: P6, C3
Turn 12: B8
Turn 13: B10

(Chits are identified by the Connection type and level required to see them and disappear/take effect in the News Phase of the turn listed.)