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Seahill

Railway Rivals game 17 (RR2509I(N))

Turn 3

Previous turns: Turn 2 Turn 1 Start-up

Builds and points

BIEN'S INTERNATIONAL EXPRESS NETWORK built along the north coast, clashing with CANTERBURY RAILS, while IRISH RAILWAY ASSOCIATION connected into towns and branched west. RUBBER BANDIT RAILWAYS diverted and started building into the west. CANTERBURY RAILS built in the north, swapped points with BIEN and gained from AW GO ON's northern tracks. BALLINOKE ARMAGH STRABANE HAULAGE continued west.

IRISH RAILWAY ASSOCIATION (IRA), Anthony Gilbert - Green
Starts: Belfast
Builds:
a (M52) - Bangor (+3);
    (G63) - Navan (+3 +2 bonus)
b (Z18) - Y19 - W18 - Drumshambo - T19 (+3)
c (T19) - Boyle - R19 - Q20 (+3, 1 to AGO)
Points: 36 +14 -1 = 49

RUBBER BANDIT RAILWAYS (RBR), Mike Dyer - Black
Starts: Dublin
Builds:
a (I53) - F51
b (F51) - Cookstown - F48 - E48 (+3);
    (F51) - Dungarvan (+3);
    (H59) - Carrickmacross (+3)
c (E48) - D47
Points: 26 +9 = 35

BALLINOKE ARMAGH STRABANE HAULAGE (BASH), Bob Blanchett - Red
Starts: Dublin
Builds:
a (N22) - M23 - Claremorris - K23 (+3)
b (K23) - Ballinrobe - J21 - Castlebar - Westport (+9)
c (S25) - R25 - R27
Points: 27 +12 = 39

CANTERBURY RAILS (CR), Rob Pinkerton - Blue
Starts: Derry
Builds:
a (Derry) - Y5 - X5 -X6
b (X6) - Letterkenny;
    (Derry) - A45 - Limavady - C45 - D44 (+3, 3 to BIEN)
c (D44) - Portrush (+3, 3 to BIEN)
Points: 37 +6 -6 +8 +5 = 50

AW GO ON (AGO), Gerald Udowiczenko - Orange
Starts: Sligo
Builds:
a (Strabane) - Y8 - Letterkenny (+3)
b (Letterkenny) - X6 - X5 - Y5 - Y3 - Cardionagh (+3, 7 to CR)
c (Y5) - Derry (1 to CR);
    (Q20) - R19 - Boyle
Points: 34 +6 -8 = 32

BIEN'S INTERNATIONAL EXPRESS NETWORK (BIEN), Christian Bien -Purple
Starts: Belfast
Builds:
a (Dundalk) - H60 - H62
b (H62) - H63 - I64 - Drogheda;
    (E44) - B45 (1 to CR)
c (B45) - A45 - Derry (4 to CR);
    (M50) - N49
Points: 29 +6 -5 = 30

Map

Seahill turn 3 map (PDF, 1.4 Mb)

GM Notes

Coleraine - E44 was purple and not blue. I doubt anyone was confused. (Corrected on this turn's map. Stupid Photoshop. P)

Order layouts: Your Name, Company Name, Company Colour.

Loughs are not rivers: you cannot build through them. I adjusted orders for someone, but it won't happen again.

Town Names for preference please.

Die rolls for the next turn are: 5, 2, 4