Seahill
Railway Rivals game 17
Turn 6
Previous turns: Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up
Index: Builds and points Map Next races GM Notes and deadline
Builds and points
BASH seemed very generous this round. Indeed, IRA benefitted a lot. Let us hope there is no connection. More connecting by companies.
IRISH RAILWAY ASSOCIATION (IRA), Anthony Gilbert - Green
Starts: Belfast
Builds:
a (Armagh) - G52 (1 to RBR)
b (G52) - G49 - F48 (1 to RBR)
c (L24) - L26 - M27 - M28 - Athenry;
(M28) - L28 (1 to BASH)
Points: 52 -3 +15 = 64
RUBBER BANDIT RAILWAYS (RBR), Mike Dyer - Black
Starts: Dublin
Builds:
a (Enniskillen) - W14 - V13;
(A59) - Cavan
b (V13) - U14
c (U14) - T13 - Ballyshannon;
(Dublin) - L68 - L69
Points: 33 +2 = 35
BALLINOKE ARMAGH STRABANE HAULAGE (BASH), Bob Blanchett - Red
Starts: Dublin
Builds:
a (Q21) - Q20 - R19 - Boyle (12 to AGO, 8 to IRA)
b Boyle - T19 - Drumshambo - V18 (8 to IRA)
c (Q20) - Collooney - Q16 - Sligo (17 to AGO)
Points: 55 +1 +7 -45 = 18
CANTERBURY RAILS (CR), Rob Pinkerton - Blue
Starts: Derry
Builds:
a (V4) - V3 - U3 - T3
b (T3) - Burton Port (+3);
(F43) - Coleraine
c (E63) - F62 - Kingscourt (3 to IRA);
(T15) - T14 - S14 - Ballyshannon;
(Kingscourt) - F60
Points: 58 + 1 -3 = 56
AW GO ON (AGO), Gerald Udowiczenko - Orange
Starts: Sligo
Builds:
a (Z27) - Clara - A69
b (A69) - C68 - D68 - E68
c (E68) - G69 - I68 (1 to IRA);
(Athlone) - T27
Points: 35 -1 +17 = 51
BIEN'S INTERNATIONAL EXPRESS NETWORK (BIEN), Christian Bien -Purple
Starts: Belfast
Builds:
a (Y24) - Y25 - W26
b W26) - Athlone;
(X23) - X22 - V21 (1 to CR)
c (V21) - Boyle;
(I67) - Dublin - L68 (7 to BASH, 2 to AGO);
(Athlone) - U27
Points: 30 -10 = 20
Map
Seahill turn 6 map (PDF, 1.4 Mb)
Next turn's races
Race | From | To | ||
1 | 11 | Belfast | 53 | Cavan/Oldcastle |
2 | 14 | Antrim/Bangor | 32 | Donegal/Omagh |
3 | 23 | Ballymena/Limavady | 64 | Dublin |
4 | 24 | Cardonagh/Coleraine | 46 | Athlone |
5 | S1 | Southern Ireland | 66 | Athboy/Navan |
6 | 31 | Enniskillen/Strabane | 55 | Armagh/Dungarvan |
7 | 41 | Balina/Westport | S3 | Ferry port for GB |
GM Notes
The races begin this coming turn. You may enter up to five races in each turn (plus any held over from a previous turn - shown in italics.)
Joint runs and exchanges of running powers are welcome.
After the races you may build up to 12 points worth, including known payments to others. (This allowance decreases by 2 each turn.)
Order layouts: Your Name, Company Name, Company Colour.
Town Names for preference please.