Pax Pamir (2nd ed)
The first edition of Pax Pamir was great, but the second edition really raises the standard. The production is terrific, but the most impressive thing is the way Mr Wehrle has made the rules accessible. All the detail is there (including the Khyber Knives expansion to the first ed), but it's so much easier to grasp.
But what's the game about? Set in nineteenth century Afghanistan, "in the shadow of the Pamir Mountains" (hence the title), it's about Kipling's "Great Game": the political, diplomatic and military intrigues between the British and Russian Empires on the 'North-West Frontier'.
Players are Afghan tribal leaders manoeuvring to be top dog when the music stops. Eventually, the British, the Russians or the Afghans will come out on top and the tribe best aligned to that power will win. The game is thus a combination of improving your own position and jockeying to ensure your preferred empire takes power. Brilliant!
For 1-5 players, aged 13+, playing time 1-2 hours: £65.00 (£54.17 without tax outside the UK)
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