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Seahill

Railway Rivals game 17 (RR2509I(N))

Turn 10

Previous turns: Turn 9 Turn 8 Turn 7 Turn 6 Turn 5 Turn 4 Turn 3 Turn 2 Turn 1 Start-up

Index: Race results Builds and points Map Next races GM Notes and deadline

This turn's races

The IRISH RAILWAY ASSOCIATION is fighting it out with RUBBER BANDIT RAILWAY as we pass the halfway point in the races, though BIEN came back with the best total of the round. Maybe they haven't been dropped at all! The other three are not out of the races yet and may come back - though the gap is widening.

No From To IRA RBR BASH CR AGO BIEN
22 S4 Ferry to GB 24 Carndonagh/ Coleraine 10 0-5       20+5
23 12 Belfast 53 Cavan/Oldcastle 20-1 10   +1    
24 16 Newcastle/Greenore 35 Killybegs/ Burton Port   20-5     +5  
25 46 Athlone 61 Dublin +2   20   0-2 10
26 S3 Ferry to GB 33 Drumshambo/ Collooney 15-1         15+1
27 54 Carrickmacross/Kingscourt 64 Dublin 0 10       20
28 22 Derry 44 Ballinrobe/ Castlebar         20  
TOTAL 45 30 20 1 23 71
JR = Joint Run; ERP = Exchange of Running Powers

Builds and points

IRISH RAILWAY ASSOCIATION (IRA), Anthony Gilbert - Green
Starts: Belfast
Builds:
None
Points
: 182 +45 = 227

RUBBER BANDIT RAILWAYS (RBR), Mike Dyer - Black
Starts: Dublin
Builds:
(A46) - Derry
(A57) - Clunes
Points
: 187 -4 +30 = 213

BALLINOKE ARMAGH STRABANE HAULAGE (BASH), Bob Blanchett - Red
Starts: Dublin
Builds:
None
Points
: 87 +20 = 107

CANTERBURY RAILS (CR), Rob Pinkerton - Blue
Starts: Derry
Builds:
None
Points
: 131 +1 = 132

AW GO ON (AGO), Gerald Udowiczenko - Orange
Starts: Sligo
Builds:
None
Points
: 118 +23 = 141

BIEN'S INTERNATIONAL EXPRESS NETWORK (BIEN), Christian Bien -Purple
Starts: Belfast
Builds:
None
Points: 48 +71 = 119

Map

Seahill turn 10 map (PDF, 1.4 Mb)

Next turn's races

Race From To
29 S6 Big City Shopping 41 Ballina/Westport
30 14 Bangor/Antrim 45 Athenry/Clara
31 11 Belfast 62 Dublin
32 26 Portrush/Ballycastle 34 Ballyshannon/Sligo
33 51 Longford/Roscommon 21 Derry
34 65 Mullingar/Drogheda 36 Glenties/Letterkenny
35 52 Newry/Clunes S2 Southern Ireland

GM Notes

Maximum payment to another player is 15 in any turn.

You may enter up to five races in each turn (plus any held over from a previous turn - shown in italics.) Joint runs and exchanges of running powers are welcome.

After the races you may build up to 4 points worth, including known payments to others. (This allowance decreases by 2 each turn.)

Order layouts: Your Name, Company Name, Company Colour.

Town Names for preference please.